Remote 3D Printing at the MADLab!

March 30, 2022

Have you ever been interested in learning how to 3D print? Do you have a project that you are ready to print on a 3D printer?

Our new 3D printing service includes a free online workshop for all skill levels, that you can complete at your own pace.

You can download or design your own 3D object, submit it to the MADLab for printing on our MakerBot Sketch printers, and retrieve the result from the Gerstein circulation desk. The cost for printing is $0.05 per minute of printing time.

This program is available to all UofT students, staff and faculty. Click here for details.

Changes to University Operations affecting MADLab Services

March 16, 2020

(This post will be updated as needed.)

Update - October 2022

We are pleased to announce that in-person 3D printing at the MADLab is back! Find out how to access the service here.

We have also launched a new remote 3d printing service. This service allows you to submit print jobs online and retrieve them from the Gerstein circulation desk. We will continue offering remote 3D printing alongside our in-person 3D printing service.

The UofTCoders are also returning to in-person workshops and co-working sessions at the MADLab. Check out their website for times, topics and registration.

I am available via e-mail (, video chat, and meetings at the MADLab (please contact me for an appointment), and will continue to provide support for app development & distribution at UofT, 3D printing, VR and more.

Thank you,

Mike Spears, MADLab Manager

Mobile App Peer Panel: How to build a mobile app for your startup 

March 5, 2020

Mikes Spears, iOS and Android mobile app developer for University of Toronto at the MADLab  is hosting “Mobile App Peer Panel: How to build a mobile app for your startup” at the Gerstein Science Information Centre. The Mobile App Peer Panel is an opportunity to talk and learn from peers who have created their own mobile app for startups and researchers. Learn about their experience, and gain advice firsthand.  

Panelists Include: 

Francois Gouelo 

Francois is CEO and Co-Founder of Enso Connect. He recently graduated from the University of Toronto (Class of 2019) with a double major in Computer Science and Cognitive Science, as well as a minor in Italian. Today he is pursuing a masters of Entrepreneurship (part time) at the University of Cambridge with a focus in Enterprise Software and Cybersecurity. 

Peter Sorbo 

Peter is CTO and Co-Founder of Enso Connect. He is a student at the University of Toronto pursuing a degree in Engineering Science, with a focus in Machine Intelligence. 

Enso Connect 

Enso is a home automation SuperApp that leverages smart home devices and AI communication to provide a seamless experience to homeowners, property managers, and guests in the short term rental space; think Alexa meets property management. 

Samuel Moor-Smith 

Samuel is a second year student, studying Physics and Computer Science at the University of Toronto. This summer, he has worked at SickKids developing an app for the International Otology Outcome Group. Since working on this project, he has developed a strong interest in mobile app development. 

The IOOG Mobile App provides an accessible and user-friendly way to import patient information into a REDCap database. The application uses an institution-specific REDCap token and API url to read and write to the database. The goal of the project was to create a standardized method to collect data for otology research. 

Get Tickets

UX Lab at Robarts Library

The UX Lab is the University's first space dedicated to studying and supporting User Experience (UX) research and design. The UX Lab is open to U of T students, staff, and faculty by appointment or during weekly drop in hours.

Visit the Robarts UX Lab homepage to find out more about their services, drop-in hours and how to participate in UX research by becoming a member of the UTL Research Pool.

Virtual Reality @ Gerstein + MADLab

September 4, 2017

Virtual Reality @ Gerstein + MADLab

The Gerstein Science Information Centre and the MADLab have launched Virtual Reality @ Gerstein + MADLab, a two-tier service complete with 6 Google Cardboard headsets and a RICOH 360 Camera, both available for short-term loan, and a room-scale HTC Vive studio available by reservation only in the MADLab. Both services are available for all University of Toronto students, staff, and faculty.

Find out more about the service at

Position: Culture Dock – Mobile App Developer

December 15, 2016

Position: Culture Dock - Mobile App Developer

From Culture Dock:
Culture Dock is a Toronto-based start-up that has developed a new social
media app for the travel industry. We’re looking for a mobile
application developer with experience in both Android and iOS to join
our team upon launch in the new year. Under the guidance of our chief
technology officer, you’ll initially be required to apply updates and
fixes but creative input will be encouraged and rewarded as the app
scales and you become an integral part of our team. We’re looking for a
developer based in Toronto, preferably a student who is not yet looking
for full time work but wanting to get on board a start-up with great
potential that will bring full-time employment by Summer, 2017.  For
more information please contact Kendall at or
call (647) 293-1449

Position: Unity Developer

December 13, 2016

Position: Unity Developer

Are you a junior to mid-level Unity Developer? The Jewish Homelands project is looking for someone to help build an aesthetic VR experience.  This SSHRC-funded project creates virtual worlds to imagine and imagine three historically proposed sites for Jewish homelands around the world.

Project Overview:

  • We are looking for a Junior to mid level Unity programmer to help us build an educational and aesthetic VR experience.
  • Imaginary Jewish Homelands is funded by a SSHRC Research/Creation Insight Grant. It is a collaborative project led by Professor Melissa Shiff, (Research Associate, Sensorium, York University) who is the project director and lead artist, Professor Louis Kaplan (University of Toronto), historian for the project and Professor Brian Sutherland (University of Toronto), who is the project’s augmented reality developer.
  • The project creates virtual worlds to image and imagine three historically proposed sites for Jewish homelands around the world.

The project utilizes Unity to create the virtual reality world


• Graduate student preferred in computer science, graphic design or equivalent, however, undergraduates will be considered depending upon skill level and demonstrated experience.


Unity skills including:

  1. Excellent knowledge of Unity 3D, textures and animation
  2. Strong coding development skills using C#
  3. Ability to produce clean and well documented code with a clear understanding of how design

    translates to code.

  4. Experience with the customization and use of shaders
  5. Asset import: 3d digital models which will be imported into Unity to create our virtual world.
  6. Database coding: Our VR world consists of 3d models which are textured with hundreds of

    digital archival documents. Each document will need be coded to link to an archive.

  7. Management of assets
  8. Model layout
  9. Generating Unity topographies.


  • Previous experience working with collaborative projects recommended.
  • Demonstrated initiative, creativity and ability to learn new skills.
  • Excellent time management and organizational skills.
  • Expect hours: 4-10 hours a week

Pay depending on level of experience

Application Requirements:

• Cover Letter
• Resume
• Portfolio of previous work and/or links to previous work

If you are interested in this position please send the above materials to: Melissa Shiff:
(hiring in early January)

PalPlay is looking for iOS development talent

November 17, 2016

PalPlay is looking for iOS development talent

UofT Masters Student, Tawfiq Abdulai, is looking for talent to take his app into iOS:

From PalPlay:

Palplay aims to make messaging a bit more fun and engaging by enabling users share music snippets with friends and family. We call it an 'alternate' form of communication. It's exciting and has garnered some interest among users who want to see the platform expand.

Palplay has been an on and off project for founder- Tawfiq Abdulai, who started the project during his third year undergraduate study at University of Toronto. He is now undertaking a Masters program at UofT and has decided to listen to users and expand the application to a larger market. Contact Palplay through email at or check out the website .

Talent skill set:
Ios development with swift or objective c
Ability to send/ recieve json through a request to backend
Ability to optimally handle image size both backend and front end
General knowledge of Apple app store rules/regulations

Digifest Student Showcase – Call for Submissions

November 4, 2016

Digifest Student Showcase - Call for Submissions

Toronto's Digifest conference is looking for submissions to their 2017 student showcase. From Digifest:

We’re searching for Student Showcase submissions for Digifest 2017. The fifth annual Student Showcase will be held at Digifest from April 27th to 29th, 2017, at Corus Quay on Toronto’s waterfront. This year’s showcase will focus on “Research & Business”, presenting the most innovative interdisciplinary partnerships between students and industry across North America.

Participants from post-secondary institutions and their industry partners will discuss their collaborations—and the impact they’ve generated—with Digifest attendees. We invite submissions from the following areas:

  • Design research and user experience (UX)
  • Learning methodologies and new learning tools
  • Innovation labs/incubators/research offices and development collaborations

The student showcase is a unique opportunity for schools to display and present their research capabilities to hundreds of Digifest attendees, the general public, and potential industry partners.

Please submit applications online at by February 10, 2017. Selected projects will receive four passes to attend Digifest 2017, as well as exhibitor space at the conference. Selected projects will also be allotted a 15-minute time slot to give short in-booth presentations about their project throughout the conference.